• Increase font size
  • Default font size
  • Decrease font size
  • default color
  • cyan color
  • red color


Member Area
The art of Randy Thom

 Sound designer (FW35)

PEACE OUT: The Emergence of Activist and Documentary Gaming. Interview with Jeff Cain
PEACE OUT: The Emergence of Activist and Documentary Gaming. Interview with Jeff Cain
Jeff Cain, founder of the Shed Research Institute talks about Social Games, his proposed exhibition of documentary and other reality-based games.
Lauren Hartman - What is The Shed Research Institute?
Jeff Cain - The Shed Research Institute is formally defined as “an organization committed to research and development of independent cultural research projects.” On a more casual level, it is the umbrella identity that encompasses all of my organizational, collaborative, and curatorial activity. The goals of the SRI are to provide support and a ‘location’ for looking at documentary, interventionist, or other site-specific cultural projects that do not traditionally fit gallery, theater, or cinematic models.
LH - What is Social Games and how did it come about?
JC - Social Games is an exhibition proposed to a large media museum in Los Angeles, that wishes to remain anonymous until the exhibition is finalized. It’s a mix of all sorts of social games from documentary video games to games like Scott Snibbe’s Boundary Functions, which is a kind of interactive media game that posits that space exists solely in relation to others (http://snibbe.com/) to big games similar to PacManhattan (http://www.pacmanhattan.com). In this game, Manhattan becomes a Pacman board for street players. I’m hoping the exhibition will include experiences that range from great levity and humor to horror in consideration of very intense real life subjects, such as in Darfur is Dying, a documentary and activist game based on the genocide in Darfur ( http://www.darfurisdying.com/ ). The exhibition is designed to have popular appeal with a strong content punch, being itself an activist intervention into the culture of Hollywood media production. As much of the community that supports the MTR is the entertainment industry, the exhibition is designed to provide new models for social relevance and participation to the cultural producers in Hollywood.